Movies

"Resident Evil: Afterlife"

By September 10, 2010No Comments

03

The prob­lem with movies such as these, even when they work—no, par­tic­u­larly when they work—is that there really isn’t a whole hel­luva lot to say about them after­wards. Perhaps this is why I’ll nev­er be able to make it in aca­demia, but as much as I’ve enjoyed the Resident Evil films that I’ve seen (total count: um, more than one, few­er than four, out of four), I’ve found them to be the most utterly subtext-free of any zom­bie movies, or any hor­ror movies peri­od, that I’ve ever seen. There’s not there except for the there, as it were; the stuff is pure sen­sa­tion. If that notion’s even vaguely troub­ling or offens­ive to you, this might be a film to stay away from. For myself, as empty visu­al and aur­al cal­or­ies go, I was amused. So I say, if you see just one 3D zom­bie film based on a video game this week­end, you should def­in­itely make it this one. Some indi­vidu­al points of interest:

* Director Paul W.S. Anderson, who I’ve always found to be pretty visu­ally astute—not quite as inspired as Neil Marshall of The Descent and Centurion awe­some­ness, but not a genre con­triver to sneeze at, certainly—knows how to do the cur­rent iter­a­tion of 3D cor­rectly. As with Cameron for Avatar, he does­n’t go for the cheesy proscenium-based present­a­tion, he goes very light on the strobo­scop­ic cut­ting, does­n’t move the cam­era too fast, and so on. He does love the cheesy in-your-face effect, and for this mater­i­al, why the hell not? Those shot­gun blasts with the soon-to-be-bloody U.S. quar­ters for buck­shot are as awe­some as they wanna be. And he also uses the 3D effect for tex­ture’s sake in a way that even Avatar did­n’t; details such as bub­bly glossy red paint on a pave­ment sur­face, or the indi­vidu­al gleam­ing bolts that hold a soon-to-be-ineffectual shield togeth­er, really really pop. Well done, dir­ect­or of pho­to­graphy Glen MacPherson. 

* Milla Jovovich now has per­man­ent smoker­’s voice. Sounds great on her, of course.

* What’s the deal with this Ali Larter per­son? As a col­league noted, it isn’t just that she can­’t act; it’s like she barely knows how to move. That’s her next to Jovovich in the still above. And that’s pretty much her stance and atti­tude through­out. The hard stuff is done by her stunt person. 

Still, she does look good just…standing there, as Count Floyd would say.

* The zom­bies here have these weird-ass Venus Flytrap things that pop outta their faces, and there’s one zom­bie who’s like this com­plete giant scythe-wielding mutant grim reap­er dude. A more intel­lec­tu­ally curi­ous zom­bie movie would have made an attempt to explain these novelties/anomalies/whatever the hell they are. But if it were a more intel­lec­tu­ally curi­ous zom­bie movie, it would­n’t be a Resident Evil movie, would it?

* Those fucked-up dober­mans are back, and they’re even more fucked-up, and they’re in 3D, but the effect will nev­er be as start­ling as it was in the first Resident Evil pic­ture. Just one of those things, alas. Like Daffy Duck says as he ascends to heav­en in that Looney Tunes short where he kills him­self just to garner more applause than Bugs, “The prob­lem is, you can only do it once…”

* Since the vil­lain here is a cor­por­a­tion, and its human rep­res­ent­at­ive is a really silly cari­ca­ture of a smug, smirk­ing catalog-model yup­pie (wit super­powers!), I’m won­der­ing when the Big Hollywood post con­demning this film’s hypo­crit­ic­al anti-capitalism bias is gonna materialize.

No Comments

  • For the record, the fucked-up Dobermans are a main­stay of the games, and there too they are nev­er as scary as they were in the first game (which is fam­ous largely for its ridicu­lous dia­logue and the moment when THE DEAD DOG LEAPED THROUGH THE WINDOW! cf. Flaming Carrot). Ditto the Flytrap-face zom­bies and the scythe-wielder.
    In fact, my big prob­lem with the RE movies has always been that while they’re pretty awe­some, play­ing the games is so much more awe­some, and actu­ally comes with a little more brain candy to go with the eye candy. Which can make the movies seem kinda redund­ant, except as a way to watch Milla Jovovich kick ass in nicely art-decorated faux-Kubrick envir­on­ments, which is not the worst thing to do with one’s life.
    But I’m gonna see it any­way. Maybe this time in a theat­er, if I can get super-high some­where nearby beforehand.
    But when do I get my dream dir­ect­ors col­lab­or­a­tion, in which Paul W.S. Anderson (Resident Evil), Paul Thomas Anderson (Magnolia) and Paul Thomas (Bad Wives) cre­ate an epic of gun­fights and doggy-style sex with oddly styl­ized dialogue?

  • Dan Coyle says:

    The games have been around since 1996, although in recent years they dropped the “evil cor­por­a­tion” angle. Mainly because they real­ized with all the bad beha­vi­or the corp got into, SOMEONE would notice, and even­tu­ally its lead­ers were arres­ted and the com­pany dis­solved, and the series focus turned to ter­ror­ists steal­ing their bioweapon work.
    In any case, video games have pretty much flown under the BH radar. I know if Schlicter or Nolte played Alpha Protocol, where the main char­ac­ter­’s spy organ­iz­a­tion is revealed as work­ing under the orders of the “Halbech” cor­por­a­tion, they’d go bal­list­ic. And it’d be fun.
    The first two movies try to sort of fol­low the games, although after that it becomes… well, this.
    Ali Larter’s kinda funny, she is. I can­’t help but like her.

  • Cadavra says:

    This may be the most gen­er­ic movie I’ve ever seen; not a char­ac­ter, line of dia­logue or plot point you haven’t seen/heard dozens of times before. The one-sheet ahould be white with a blue stripe.

  • bill says:

    Since my mind is cur­rently focused on tele­vi­sion com­edy, when I read this:
    “The zom­bies here have these weird-ass Venus Flytrap things that pop outta their faces”
    I thought “Venus Flytrap? From WKRP?” Then I remembered that a Venus Flytrap is an actu­al thing, found in nature.

  • James Keepnews says:

    Yeah, yeah, her name is Alice, I’ve for­got­ten everything (except La Jovovich’s mem­or­able turns in films like THE CLAIM and DUMMY – I rather wish she respec­ted her act­ing tal­ent as much as I do), Ali L. is awfully game in those Absolut Grindhouse ads, and whatever. My only intent here is to raise Fuzzy’s Flaming Carrot one Reid Fleming.

  • Chris O. says:

    That’s part of what is great about this blog and com­ments. I did­n’t click on a RESIDENT EVIL review expect­ing Daffy Duck, Count Floyd and Bob Burden references.

  • Jeff McMahon says:

    Re: Big Hollywood, some­how I ended up on the email list for the ‘Free-Thinking Film Festival’ but I think it’s strange that almost all of their film lineup con­sists of polemics.

  • Kent Jones says:

    What’s the deal with this Ali Larter person?”
    GK, you’ve obvi­ously nev­er seen HEROES. Actually, I kind of like her on the show, play­ing not one, not two, but THREE twin sisters

  • Glenn Kenny says:

    @ Kent: Wow. Just think­ing about that idea is kind of exhaust­ing. Clearly I owe her some fur­ther atten­tion. But really, she was kind of orna­ment­al in this context.

  • Kent Jones says:

    Did I say “THREE twin sis­ters?” Quarter to five and I can still use anoth­er cup of coffee.
    The Free-Thinking Film Festival…the title sounds like it came right out of the Rove play­book. “And always remem­ber – use pro­gress­ive lan­guage to attack pro­gress­ive ideo­logy. It really hits ’em where they live.”
    I looked at the web­site, which is abso­lutely delight­ful. Here’s an espe­cially choice nug­get from their mis­sion state­ment: “We cel­eb­rate the efforts of risk-taking doc­u­ment­ari­ans whose work espouses the val­ues of lim­ited, demo­crat­ic gov­ern­ment, free mar­ket eco­nom­ies, equal­ity of oppor­tun­ity rather than equal­ity of res­ult, and the dig­nity of the indi­vidu­al, all under­scored by a healthy and pat­ri­ot­ic respect for Western cul­ture and tra­di­tions. Although there are a lot of cour­ageous voices in the non-fiction film industry pro­du­cing thought­ful pieces of art which reject cul­tur­al relativ­ism, cent­ral eco­nom­ic plan­ning and American culp­ab­il­ity for all that ills the world, you wouldn’t know it by look­ing at the list­ings for most art house cinemas.”
    So right. I’ve had just about enough of these pro-central eco­nom­ic plan­ning doc­u­ment­ari­ans. Let’s give unfettered cap­it­al­ism a chance, for god’s sake.

  • bill says:

    When the Left uses phrases like “free-thinking” and “we think for ourselves”, it’s just as iron­ic, no? Because if “we” think for ourselves, that means those oth­ers DON’T think for them­selves, the proof being that they don’t think like us. Etc.

  • Kent Jones says:

    Of course you’re right, bill. But in the con­text of cur­rent nation­al polit­ics, only a right-wing reac­tion­ary would think of invent­ing some­thing called The Free-Thinking Film Society (based in Canada, by the way).

  • bill says:

    Mmmmm.…not sure about that “only”. Depends on what you mean by “cur­rent”. Today, okay, fine. Two years ago, maybe not so much.

  • Seconded (thirded?) on the Larter cult. Ornament is fine. One of the reas­ons I gave up on HEROES around the begin­ning of Season 2 was the annoy­ing way of split­ting up the nar­rat­ive so that only half or a third of the storylines would be covered in each epis­ode. Probably a way of cut­ting costs by only pay­ing the stars for, say, 13 epis­odes instead of 22 … but it trans­lated into con­sec­ut­ive Larterless weeks, and that was the death knell.

  • Oliver_C says:

    The Right hails Pixar as a great mod­ern capitalist/American suc­cess story whilst sim­ul­tan­eously com­plain­ing that its films are riddled with lib­er­al troupes. I’m confused!

  • lichman says:

    Per the “Venus Fly Trap thing:
    It’s a ref­er­ence to Resident Evil 4 game, in which the T/G‑Virus is replaced with a para­site (aptly called “Las Plagas.”)
    The para­site’s third form allows a host’s head to explode in a really awe­some man­ner and be replaced with a whirl­ing dervish of doom. In oth­er words, people’s heads explode to give way to a bulbous thing that’s basic­ally an organ­ic Cuisinart.
    Likewise, the Big Motherfucker With An Object is a nod to a sub-boss in Resident Evil 5. He’s basic­ally just a dude with a big infec­tion that makes him mutate.
    Aka: these bits are fan-service.

  • Glenn Kenny says:

    @ lich­man and the oth­er vid-game mavens—The loss of use of my 50-inch plasma has had resid­ual side-effects even I would have been unable to pre­dict. Had the thing been work­ing I might have actu­ally boned up on the game a bit. Or not. I shoulda called Tom Bissell…
    @ Bill and Kent: I’m some­how reminded of a rather unpleas­ant con­ver­sa­tion I had recently. Actually, it was more like I was on the receiv­ing end of a lec­ture from someone whose “advice” I had had a belly­ful of, and who con­cluded his erro­neous sup­pos­i­tions by say­ing, “You can think for your­self, you know.” The only response I could make to him was “So every­body keeps telling me.”

  • Jeff McMahon says:

    From see­ing the pre­vi­ous Resident Evil movies, it seemed to me that the pres­ences of Michelle Rodriguez, Sienna Guillory, and Ali Larter exis­ted in order to take some of the pres­sure off Jovovich from hav­ing to carry the movies by herself.
    Also, in the third movie, they used some kind of digit­al face-youthening on all of Jovovich’s clos­eups, which was incred­ibly dis­tract­ing. Is it back this time? Maybe more subtle?

  • Steiner says:

    Fast mov­ing zom­bies: Las Plagas vir­us, a giant leach like thing that is orally (usu­ally force­fully) admin­istered that attaches to the Modula-Obligata and old-factory sen­sor­ies of the brain. The host remains mildly human in appear­ance though self-mutilation is com­mon. They have one goal, Spread Las Plagas. They do retain some of their ori­gin­al intel­li­gence, but the para­site give them strength and massive jump abilities.
    Big Grim Reaper Dude: (AKA: The Executioner) This is what hap­pens when someone the size of an 7′ wrest­ler is infec­ted with Las Plagas.
    Corporate Smug Evil Dude (wit powers): Albert Wesker, Genetic anom­aly grown in a lab by Ozwell E. Spencer (Co-Founder of Umbrella) to breed a new kind of human-race. Became power hungry. Has the T‑Virus, Veronica Virus, Plagas 2 and even­tu­ally Ouroboros vir­us. All keep each-other in check… though he needs reg­u­lar shots of an altered vir­us strain to keep the T‑Virus from tak­ing over.
    Hope that gave some insight.

  • Charles Webb says:

    @Glenn – I reviewed RE: Afterlife for Twitch and I kind of come away from the fran­chise with the same feel­ing as you – they’re mostly thrill rides, but man I can­’t wait to jump on each time.
    I’m sure it has some­thing to do with know­ing that Jovovich is being kept in steady work. It’s weird, for an act­ress who has appeared in so few films that I actu­ally like, I extend a LOT of good­will her way and hope that she keeps on keep­ing on. Maybe I can­’t shake that resid­ual Fifth Element/Dazed and Confused affec­tion (and maybe I don’t want to).
    As for all of the in-game ref­er­ences: yeah, I’m a fan of the fran­chise, but I’m con­vinced at this point that there’s a check­list some­where of fan ser­vice ele­ments that need to be met, regard­less of how they impact the movie.
    As always, thanks for the put­ting togeth­er inter­est­ing thoughts for movies that might not always deserve them.